Rivet Jump

This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at CGCookie.com

Rigged and animated by me in Blender.
Lighting and Rendering by Kent Trammell

Benjamin’s Brother

Studio: Black Board Studios
Client: Benjamin’s Brother
Responsibilities: Rigging

Directed by Too Short For Modeling.
I rigged the deer.

Ormat

Studio: Black Board Studios
Client: Ormat Technologies
Responsibilities: Animation and Rigging

Directed by Sagi Frenkel F and Noam Moaz.
I animated a few shots in the office with the lemon tree.
I rigged the lemon tree and created the facial rig on the main character.

Joy to the World

Studio: Fuzz Studio
Client: Sarah MacIntosh
Responsibilities: Animation and Rigging

Directed by Nathan Dillow
Animation by Wayne Dixon, Nathan Dillow and Brian Raschko.
(we each did about a third)
All the rigging was done by me.

Silent Night

Studio: Fuzz Studio
Client: Sarah MacIntosh
Responsibilities: Animation and Rigging

Directed by Nathan Dillow
Most of the character animation was done by me.
Additional animation was done by Nathan Dillow.
All the rigging was done by me.

Little Snowflake

Studio: Fuzz Studio
Client: Super Simple Songs
Responsibilities: Animation

Directed by Nathan Dillow
All of the character animation was done by me with the the exception of the female close up (by Nathan Dillow).
Particles and snow chucks by Matt Ebb.

Sweet Dreams

Studio: Fuzz Studio
Client: Super Simple Songs
Responsibilities: Animation and Rigging

Directed by Nathan Dillow
Most of the character animation was done by and Nathan Dillow.
The forrest scene was animated by Lee Salvemini.
All rigging was done by me.

There is a Star

Studio: Fuzz Studio
Client: Sarah MacIntosh
Responsibilities: Animation and Rigging

Directed by Nathan Dillow
Most of the character animation was done by me.
Additional animation was done by Nathan Dillow, Lee Salvemini and David Hernandez.
All the rigging was done by me.